Ahead of the Zeitgeist!
Jan 28, 2024 · 1 minute readApparently, we accidentally made an East-West mashup with our escape room two years ago - mixing the role-play aspects that Quinns sees here in the Jubensha games with more ‘traditional’ escape puzzles. And it worked pretty well, though our story was a little under-developed due a mad rush to get everything ready to the end. But! We had secret objectives, multiple endings for characters and whatnot, so I feel like we did have something there.1 We were ahead of the curve! Go us! And things.
Otherwise, we’ve all been sick this week. Check again later.
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The sequel room, which was somewhat inspired by Meow Wolf, would have been (and still might be) something else. Imagine having a conversation along the lines of “how can we make time-travel work in the basement”, and “sure, I can use Pepper’s Ghost to make the group have a holomatter avatar guiding them”, with a side-helping of cutting-edge AI techniques and…look you’re just all lucky that Maeryn is too young for us to build her an escape room party, that’s all I’m saying. ↩︎