The Rules of Four Squares

Something to remember if you're ever planning to stage a picnic in a national park: if it has been raining heavily for the past week, it's probably a good idea to phone ahead to see if, say, the park is completely flooded and they won't be allowing visitors for some time. Still, the car ride was nice...

Anyway, after not finding any open entrances to the park, we went back to the hall and had the "cook-out" there (yes, it's much the same as back home, except there's no alcohol anywhere). Then I was introduced to a popular playground game, Four Squares.

It's a fantastic game; like French Cricket, it has no concept of scoring, or really any point at all, except to start playtime arguments. It goes like this: The game is played inside a large square subdivided into four smaller squares. Each square contains a player, with everybody else lining up by the side of the court. One square is called the "King" square, and that person gets to serve (oh, by the way, it's played with a football). The idea is that the ball has to bounce once in your square, and then you have to get the ball inside another person's square before it bounces or goes out of the court. If you fail to do this, or your shot goes out of the court before bouncing, you go to the back of the line. The rest of the players on the court move anti-clockwise to fill up the empty space, and the person at the front of the line enters in the free space. And so on.

Simple. Pointless. And we spent over two hours playing it.

currently playing: Mint Royale - From Rusholme With Love
blog comments powered by Disqus